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"Teaching the Rudiments of the Game, and Giving an Analysis of All the Recognized Openings"

P. takes Kt. P. 14. Q. takes K. P.
15. P. takes R. (becoming a Q.) 15. Q. takes Q.
16. B. takes K. B. P. (ch.) 16. K. to B's sq.
17. B. takes Kt. 17. R. takes B.
18. B. takes Q. P. (ch.) 18. K. to K's sq.
White mates in three moves.[B]
[Footnote A: Having now your Q. P. protected, and an opening for your
Queen, you can advantageously advance the K. Kt's P., and sacrifice
your Kt., as in the Muzio Gambit.]
[Footnote B: A brilliant and amusing little skirmish.]

GAME III.--Between Mr. Popert and an eminent Polish player.
{PGN 50}
WHITE. (Mr. Z.) BLACK. (Mr. P.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. B. to Q. Kt's 2d.
5. P. to Q's 4th. 5. P. to Q's 3d.
6. Castles. 6. P. to K. R's 3d.
7. P. to K. Kt's 3d. 7. P. to K's Kt's 5th.
8. K. Kt. to R's 4th. 8. P. to K. B's 6th.
9. Q. B. to K's 3d. 9.


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